we all get those sometimes, though i'm afraid it's more work than it seems, the entities are diffrent with each lens and spreader i belive, so...
blacklist xD
it stops mana from flowing when using mana spreaders elven spreaders or gaia spreaders
(update) i have reason to believe the periodic /killall command is what is causing this, because it kills all the entities that are mana bursts,...
mana spreaders seem to stop working after awhile, i have broken and replaced them many times, i even tried redstone mana spreaders, and it still...
there's also vondoomcraft which looks amazing and adds compatability around mods like thaumcraft vonDoomCraft Resource Pack 1.7.10 | Texture Packs
lucid, i feel mine was too important to have potatos being thrown around
slind if you disabled squids for now, could you put ink sacs on the market? cuz we need ink sacks for alot of things
*sigh* people attacked my post for saying my mobfarm as a result would only run for 10 minutes a day, this would be because thats how long i'd...
it made me lose sticky warp, not permanent warp
still would be active for only 10 minutes per day
very little of the lag is from those mobs, being so hard to spawn my issue with this is that i'd have to RT to my mob farm just to check up on it...
if you want less crashes disable the forestry chest, we just got 3 of them in a row cuz of tthis then how do you expect people to be able to get...
i read the full post, and i disagree about the advantages outwieghing the advantages, because mobs are needed to progress in nearly every mod...
my opinion is to keep BOTH, but limit the mobs
i just got a warp affect that made me lose warp, wat wat wat wat
no i meant they give LP, not tinkers blood
it does 1 damage ;>and btw the witches don't give LP, which is diffrent thank TINKERS blood
i want the community to decide now, not just the admins
warp isn't supposed to be nice, it's supposed to be a nuissance
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