do you volunteer to edit + 4k islands? (ok only 500-1000 might have conduits but you still need to check them all )
AFAIK the version is not even recommended yet. That TE update was like a hotfix. The issues occuring might be fixed in the next version of it.
Surprised someone hasn't created a headless batch map editor for minecraft yet. Might have to look into that one day...
is possible with mcedit and there is also another. We tried it with a small world (2k x 2k) and the approx duration for replacing one item into air was 2d 23h
im a mcedit noob, but i think i read somewere the you can swap items for an entire map. but i couldt be wrong oO
Wow, I would hope that a headless program could do it much more efficiently but... wow. If I find a library that can understand region files I might run some tests later. Now that I think about it, a server plugin should be able to do a similar thing. It could take a long time, since the server would still be operational while it happened. The trick would be to throttle the changes so that it didn't kill the server performance.
well scanning can run async which than creates a queue that is handled in-sync, but I don't think there is a need for it, we will not be the only with that issue and setting it to 0 will be fine for the start. If you have experience programming I would love to see a small apply from you as we could need some help with other stuff.
Well I guess no need for me to program anything like that. I'll look into submitting a developer application when I get a bit more free time. Also, while I've seen the announcement in game, I don't readily see where to apply in the forums.
just send me a private message via the forums with a bit of information what you have done so far and your experience with the different languages and maybe even bukkit/forge api.. If you have some open source software you developed a link to its source would be appreciated.