Wait... John Smith was able to create clones of himself... What if there were 19 of them in one of the scenes?
-snip, i'm dumb Actually about that, I'm still making a program for it, albeit slowly, if someone can figure out some JOCL programming and make a program to do it, i'd be happy
if you have a GPU cracker, not long at all, the problem is I don't have a GPU cracker up that will agree with me, it has to be done in java
for the Secure Random algorithm to work, unless you want to use C# + IKVM + a whole load of more resources because it has to go through 8 different translations when there's about 1 GPU language for c#
ok im confused why couldnt u do it all in c#? because as i understand it sha is the same and you planning on just throwing words at it? CUDAfy.NET - Home
I already tried CUDAfy, it doesn't take to handling strings well, and since it's a UTF-16 string I can't represent it using a byte or character, and CUDAfy doesn't allow you to return nullable objects, you can use them, but it gets very annoying to try to use a variable when that variable is super volatile while a 24 threaded GPU is running at full throttle with 100% of your fan going off, I can't do it because I don't know of a good way to generate a small list of strings, feed it to the GPU, change ALL of the strings in the list at once quickly and efficiently, and then send them back to the GPU, and rinse and repeat, until I get a result, I'm a good programmer, but I am not John Carmack or anyone who writes code for the GPU, unless it's my recent project of super-heavy-duty undertaking of creating a Vulkan game engine inside of c#
I'll admit vazkii is hiding it well but it's near impossible to completely hide something on the internet ... I'm just bad at finding stuff there.
If it was on the internet, I would have found it months ago, some people don't have the dedication or knowledge, that is all