emerald is kinda rare but keep it for now i have found the following No biomes o plenty ? Is the ore gen the same ? Ore gen seems a bit low i cant find diamonds enderium armor is op needs a hard recepi i would consider end game only take damage from fire and consecutive hits one after the other from a group of mobs[DOUBLEPOST=1456079127][/DOUBLEPOST] regarding the emeralds keep the blocks
would we want biomes o plenty? how bad is ore gen? enderium armor will be sorted in the next couple days need to do a couple infustions first
biomes o plenty look nice and give the player a chance to live in a fire type biome or a magical forest
I believe Bossly is talking about NotEnoughResources, which adds things like ore spawning levels and possible enchantments to NEI. Also beware that BOP can mess with some mods which require specific biomes for some features, for example not working with AM2, and reduces generation rates on magical forests and tainted lands.
yes i would stay away from Bop it is kinda used in everything try highlands or something similar as it still has very nice looking biomes
this mod will not be added as it causes nei to lag signifcantly i can change the weight of the biome and adapt the chance of the boime spawning
ok update in theory i have just added a infustion :O[DOUBLEPOST=1456080038][/DOUBLEPOST]now for research
i have to go and remember john to post the zip files after u update for others to test what i would do is make a server for this pack and allow people to find the bugs as they play i doubt there will be a lot but u never know ^_^
my computer can not handle a sever entill we get most recipes done it will need to be single player tested enless @Slind would like to lend me a sever ^ worth ago
ok anyone really good at minetweaker?[DOUBLEPOST=1456081228][/DOUBLEPOST]could you tell me what i have done wrong here it should be adding research //Infusion mods.thaumcraft.Infusion.addRecipe("SSForge", <minecraft:nether_star>, [<TConstruct:MeatBlock>, <minecraft:emerald_block>, <SSTOW:sstow_materials:3>, <SSTOW:sstow_materials:3>, <minecraft:emerald_block>, <AWWayofTime:weakBloodShard>, <Botania:teruTeruBozu>], "ordo 32, spiritus 64, viniculum 100, Fames 32, Victus 16, Desidia 128, spiritus 64", <SSTOW:sstow_forge>, 11); //research mods.thaumcraft.Research.addResearch("SSForge", "ELDRITCH", "ordo 10, spiritus 10, viniculum 10, ordo 2, Fames 2, Victus 2, Desidia 2, spiritus 2, terra 2", -5, 6, 10, <Thaumcraft:blockAiry>); game.setLocalization("en_US", "tc.research_name.SSForge", "lets it spawn let it spawn let it spawn"); game.setLocalization("en_US", "tc.research_text.SSForge", "More... More. More! MORE!"); mods.thaumcraft.Research.addPage("SSForge", "civ.research_page.SSForge1"); game.setLocalization("en_US", "civ.research_page.SSForge1", "your done good kid you have found that if aspects are feed into a nether star with a few other items you can make a method of spawn most mobs the only down side is you will need to kill many of them first to tune the crystal to the mobs specific aspects."); mods.thaumcraft.Research.addPage("SSForge", "civ.research_page.SSForge2"); game.setLocalization("en_US", "civ.research_page.SSForge2", "you will need a nether star to focus your infusion you then need a meat block te repusent the meat on the mobs. you will need to sacrffic 2 diamond blocks and a weak blood shard finnaly you will need some vial dust and a teruterubozu to specify the god you are sacrificing too ."); mods.thaumcraft.Research.addInfusionPage("SSForge", <SSTOW:sstow_forge>); mods.thaumcraft.Research.addPrereq("SSForge", "ENTEROUTER", false);[DOUBLEPOST=1456081311][/DOUBLEPOST]the game says ERROR: Error executing thaumcraft.zs: null
to be fair i only found out you could add custom stuff to thaumcraft when infinity evolved got released so i am no help here i just know its possible[DOUBLEPOST=1456084382,1456081954][/DOUBLEPOST]though it seems thaumcraft has fixed itself on civ