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Civilization 2.0 ?

Discussion in 'Community Talk' started by King_Cronus, Feb 20, 2016.

  1. johnfg10

    johnfg10 Well-Known Member

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    really? for everyone?[DOUBLEPOST=1456084565][/DOUBLEPOST]u got any mod suggestions dovah[DOUBLEPOST=1456084677][/DOUBLEPOST]was it gaolmancy you wanted?
     
  2. Dovahpork

    Dovahpork Well-Known Member

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    gadomancy
    thaumic exploration
    get rid of thaumic bases
    i would say minepainter but algorithm made a better mod unfortunately its for 1.8
    and minepainter isnt a fan of chisel when you start to take tiny blocks from them
    hmmmm what else
    anything magical and tech but not to techy like matter overdrive
     
  3. johnfg10

    johnfg10 Well-Known Member

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    ok so ive sorted what can and cant be spawned in mob spawners
    also world gen will make u dig at diffrent levels now
    added gadomancy and thaumic exploration
    why do u want thaumic bases removed dovah?[DOUBLEPOST=1456085578][/DOUBLEPOST]ive also disabled the hole "i cant die" stuff cause its really annoying[DOUBLEPOST=1456085881][/DOUBLEPOST]also going to test
    [1.7.10][Beta][WIP]Colored Light - Progress and Discussion - WIP Mods - Minecraft Mods - Mapping and Modding - Minecraft Forum - Minecraft Forum
    as it could be a vary nice additon anyone know if any mods have issues?
     
    Last edited: Feb 21, 2016
  4. Dovahpork

    Dovahpork Well-Known Member

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    because if this issue really did start when fungi made the foci
    then its bases
    the bug has returned on civ now
    so yay -_-
     
  5. johnfg10

    johnfg10 Well-Known Member

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    have u seen fungi? i can try to disable the focus[DOUBLEPOST=1456086524][/DOUBLEPOST]is anyone able to help me with my minetweaker/modtweaker plz im stuck lol :D
     
  6. Dovahpork

    Dovahpork Well-Known Member

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    to be frank thaumic bases looks nice but if it has this one major mod breaking bug then there are sure to be others[DOUBLEPOST=1456086557,1456086536][/DOUBLEPOST]also no i haven't seen him the server has been very quiet today
     
  7. johnfg10

    johnfg10 Well-Known Member

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    right il wait till ive spoke to fungi before doing anything to thaumic bases as we are not 100% sure it is caused by that @LordFungi what time was it ive got some logs so i can see if a error has been throw up also what focus
     
  8. Dovahpork

    Dovahpork Well-Known Member

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    i wasn't on when the bug started
     
  9. johnfg10

    johnfg10 Well-Known Member

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    well ppl please test it :D i need to sleep il be back tomorrow to work more and be monitoring this thread most of the time also dovah can u get ppl in game to come a post there opinions and test the pack
     
  10. Dovahpork

    Dovahpork Well-Known Member

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    also it was liquid drain[DOUBLEPOST=1456086903,1456086880][/DOUBLEPOST]at around this time
     
  11. johnfg10

    johnfg10 Well-Known Member

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    ok il disable it now also tomorrow im adding AM2[DOUBLEPOST=1456087178][/DOUBLEPOST]well removed the coloured lights mod causes start up crash
     
  12. Dovahpork

    Dovahpork Well-Known Member

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  13. johnfg10

    johnfg10 Well-Known Member

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  14. Ernuke

    Ernuke Well-Known Member

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    If you ask me is one of those mod that does nothing for the modpack and only makes it heavier and clunkier.
     
    profrags likes this.
  15. johnfg10

    johnfg10 Well-Known Member

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    Hey ernuke I was thinking about what u said how can we make civ more civilisations related
     
  16. Dovahpork

    Dovahpork Well-Known Member

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    add a faction mod
    they exist
     
  17. johnfg10

    johnfg10 Well-Known Member

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    Example?
     
  18. johnfg10

    johnfg10 Well-Known Member

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    Would a plugin not be better?
     
  19. johnfg10

    johnfg10 Well-Known Member

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  20. Dovahpork

    Dovahpork Well-Known Member

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    mods tend to have more functionality
     

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