Looks like Tale of Kingdoms mod stopped being updated 4 years ago. D: It was one of the best mods of it's time too. Guess that can't be put in then.
I live in a castle but it had no mobs in it. I raided it and moved in. I can't get on now because all the modpacks are updated/rejected and it's not letting my update them automatically on the curse launcher. Edit: Figured out the manual update.[DOUBLEPOST=1450209478][/DOUBLEPOST] Please don't downgrade forestry.
Any reason why not to downgrade? Forestry 4 is barely stable and Binnies is not compatible with it. What are your reasons for not wanting Forestry 4?
im still for quantum flux heres there policy Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: You may not sublicense, and/or sell copies of the Software. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Don't be a jerk. Modpack Distribution Sure, please link back to here though
If its on Curse, i already have permission, its kinda why i used curse. I has "special" perms. That being said. Is the mod not too easy? i watched a spotlight on it. You can get 1000 rf from any item. Seems a bit much. Whats in the mod that is not already in the pack?
its configurable.. plus you get the ZPE which generates power from bedrock when surounded by quibit clusters.. but its expensive to make.. plus the storehouse with is like a ae system but without drives aka it has a set storage amount but its gui is simular to ae. and it adds battlesuit armor..
Anyone else having issues updating the pack on the curse launcher? Seems like yelling at the curse client for a little bit made it feel bad enough and got it to work.
Sorry, looks like I can't be a tester anymore. Curse is just so terrible. It won't let me update, and all the reinstalls fail.[DOUBLEPOST=1450272405][/DOUBLEPOST] Yeah it won't let me.
Curse is really sensitive. If you have a slow connection, it fails. Like i posted before, only thing i can suggest is have nothing running in the background. How long does it normally take you to download the pack?[DOUBLEPOST=1450280529,1450280039][/DOUBLEPOST]The feels when a mod author listens and pushes an update fixing all the "complaints" Recently i remove "Alternate Terrain Generation" because it was too hilly and hard to build. BUT if some of you were around from Beta you would have seen "Realistic Terain Generation" was in the pack. I had trouble with it because it was not spawning oceans and rivers, Also there seemed to be an insane amount of castles. The Mod author has updated the pack and the Changelog pretty much answered all my issues. This is what the mod looks like. The Test server will remain Default, since there was an update recently. but i might start testing this mod again for the single player useres. Let me know what you all think. Realistic Terrain Generation (RTG) ~ Realistic Biomes | Huge Mountains | Breathtaking Landscapes | 2,000+ downloads ~ [v0.3.0] - Minecraft Mods - Mapping and Modding - Minecraft Forum - Minecraft Forum I do not think this mod will make it to a server. I personally just really love it. For me it looks amazing, but i am not sure its ready yet.
Its really your connection. I have really bad internet and it takes me about 10min. But for some its almost instant. I will see about if it can be added to MyM Launcher. What other launchers can you use? i will see about ATLauncher also. Edit: ATLauncher is a nightmare of a launcher, i will avoid it.