Let the Hunt begin [DOUBLEPOST=1451576671][/DOUBLEPOST]Also is the pack going to be added to the mym launcher
yes, but it won't be a simple click and install due to mod permission restrictions. If curse works for you, I would recommend to use curse for now. Its not yet on the MyM launcher anyways.
I haven't actually played this yet what is the pack about[DOUBLEPOST=1451583409][/DOUBLEPOST] if u have installed it with curse but are having troubles launching it u can take the mods and config files from it to use for installing it using regular minecraft launcher or if u know how to make a Technic pack u could just make a private Technic pack for it
Already starting power suits![DOUBLEPOST=1451681337,1451599083][/DOUBLEPOST]From the lag issues that everyone complains and spams the chat about, can you please take out mo animals, that seems to be one of the major lag issues out there.
Both[DOUBLEPOST=1451692047][/DOUBLEPOST]Yea im in, just those two[DOUBLEPOST=1451692075][/DOUBLEPOST]Theres like no lag[DOUBLEPOST=1451692118][/DOUBLEPOST]RIP the people trying to join
For all those not knowing how to edit the pack: you go into the modpack settings in the curse launcher, there you click the three dots in the top right corner. Now you go into profile settings and remove the check at "locked". Once this is done you deactivate Mo' Creatures and Custom Mob Spawner and start the pack
the new building guide and Enhanced Building guide are not working properly. has the modpack openblocks been updated? can someone tell me has the way the building Guide blocks work been changed, else please set OpenBlocks to the previous version till the bug is solved on the mod authors end.
where can i find how they work now?[DOUBLEPOST=1451914435,1451911443][/DOUBLEPOST]nvm got them to work now, the texture is the interface with + and - to right click on