First- i dont like enderio, second- my whole base is build on thermal expancion, third- only way i could use my 60 ultimate solars, would be makeing tesseract for each?
I used to use magmatic dynamos, but they were causing lag and what i have heard, these are one of server-frendliest power source. And so many becose i have 10 laser drills running (800k rf/tick) + my ae (i think about 10k rf/tick) + i run some machines. Solars make 1.9m rf/tick daytime, so im makeing little bit more power than what im useing.
not really, try using 64x lava generators (their much better than magmatics) and you're overstating so much with that..... christ you never need that many laser drills
power for days? also thats not a bad idea with the tesseracts, but youd only need two, make a pyramid out of the pannels and put a tessearect in the center and connect them using your type of power transfer
Well, i allready have all these solars so not much point in cwapping em out now. And each x64 lava gene makes 2560rf/tick right? if so then i would need 820000/2560=let me get calcuator ... ... ... ... ... ... ... ... ... ... ... ALOT
alfiealfie, you are welcome to take look at my base, when it doesnt crash anyone who gets near it anymore. and i would like t ohear your building tip-s then.[DOUBLEPOST=1445382194][/DOUBLEPOST]I actualy have nether star power setup, not in my base, but in one i built with my frends. We have netherstars automated there aswell, but problem is, that spawning withers (we used pinked withers) with mfr spawner requires mob essence and im really not fan of farms in general, neither mob or wheat/tree-farms.
i applaud your server friendly efforts, and im moving to infinity anyway, probably node five, so i will share with you some advice to prevent this in future, most from past experience
Could someone from staff look into it please?[DOUBLEPOST=1445436805,1445420564][/DOUBLEPOST]I wouldnt want to annoy anyone, but i have waited allmost 18h now.
Hey CPU, Sorry for the delay. In future if possible its best to create a ticket. But could a @Senior Moderator or @Junior Administrator investigate this issue and try to figure it out?
popping over to inf5 to nuke these troublesome covers - sorry for the delay![DOUBLEPOST=1445457121,1445453326][/DOUBLEPOST]ugh. of course. thermaldynamics does some bizzare stuff. Worldedit can't touch the covers...doesn't even see them. MCEdit likewise doesn't see them as anything independant that I can just nuke. Looks like i'll have to remove ALL the TD/TE ducts/conduits that are in your base T_T
Done, and you were able to log in. Seems like the update mucked about with TE/TD, and was causing the crash, as new covers seem to be OK. Marking as solved, and sorry for the delay!