FML/S3FPacketCustomPayload.java.patch at mc172 · MinecraftForge/FML · GitHub Try applying this patch to FML. It ups the max packet size... See if it does anything.
also as far as i can tell all the players would have to install it, and it would also leave everyone open to a DDOS
Hmn. Come to think of it, isn't Chickenchunks enabled? Think it might have something to do with someone chunkloading something to cause this issue?
maybe, but then again no one has a chunkloader AFAIK, and quarries apparently don't work according to @SilentStar
IIRC, Internal exceptions are usually due to something loading incorrectly. If there was always something loaded that disagrees with someone's client, it'd boot them out. After a restart especially, something might have loaded in wrong.
If it was an issue with the hardware/software of the machine the DW20 server is hosted on then Crash Landing 2+3 and the 3 Monster buildworlds would be having the same problem.. It shouldn't be an issue with any specific chunk, if it was then either the server would crash on startup, or it would only cause issues for people who are near that chunk, not everyone who logs in. I've seen and fixed issues caused by chickenchunks several times before and this is nothing like them.
then all they have to do is run through the world, delete all chunkloaders in the thing they use and reset the chunk
Then perhaps the restart has caused an inconsistency between server and client. Is it the same error message for every single person that logs in?
Look guys, I appreciate that you're trying to help, but I think this is an issue best left to the server owners when they are able to take a look at it. I'm sure you can think of something to do on one of our other 19 servers until then!
[00:47:50] [Netty Client IO #3/INFO] [FML]: Attempting connection with missing mods [itemphysic, ArmorStatusHUD, AromaBackup, DamageIndicatorsMod, StatusEffectHUD, bspkrsCore] at SERVER Okay, I just looked in my client console to find this upon each connect attempt. time I ping the server. And upon trying to connect, there is a long string of errors.
Im surprised the servers only been up 48 hours and people are near endgame :O Still sat here listening to the hum of 10 survivalist generators
i'm prob the only one that palys thats near endgame on any mod .-. save tinkers, tinkers is EZ endgame
i take time to finish every mod i didnt even started building my base ( but i have some machines already and a smeltery) i am fine
I do have chunkloaders. I do have my quarry, it is placed but not by me, because i wasnt able to place it. Instead my brother placed it for me.