With the help of Willi, by help I mean he pretty much swooped in and solved it with ease (typical Willi). Shouldn't never crash due to the witch anymore. The potion conflict on the other hand that is the real cause will still be worked on since potions pretty much rock.
It is really not the 'People" causing it. It is certain Witchy mobs determined that they have a right to live. While on, I have been trying to stay away from the base to lower the possibility of it trying to spawn, but poor Salted, Parson and Thaurion are trying to make us items in order to advance. I gave up on making this season's garden and we will have one next spring. Thaurion and I goofed off last night wandering around and helping Kevin and his partner. If you read above, he will update and "fingers crossed" it will work. Please have patience with us
Just found the issue with the Questbook, will be uploading the questbook to the server and the client shortly as well as updating WAILA to fix that client render bug you had yesterday Demo.
MyM Launcher and Server updated. Technic is next. Changelog for 0.9.5n Updated WAILA Updated NEI Solved QB issue and re-implemented it with a few updates/bug fixes Completely disabled witches from spawning Change for 0.9.5o Added TFC -> Ships compatability
Hahaha. That is the life of those working hard to make multiple mods work together. You guys are great and I love you. Patience is the Kitty Kat hiding in the tree staring at you, ready to pounce. I am still playing around with my DIE tip page. I believe I have actually begun to write a book. Haha.
Make sure to update Chuggs.[DOUBLEPOST=1425749583,1425748459][/DOUBLEPOST]Disabled QB again... I have it working in SP, but not on the server... Will continue working on that... Server is up.
Kool, I will be on later this evening, still penning the book of DIE Think I am about done after I do my last scan of it.
MyM is always priority for me to update. I'm not sure which version tech is on, but it's not the latest I promise you that.