Nononono, the worst part is diamond armor wearing skeletons at your respawn point, where you have to kill them to be able to play again
I would warn you guys not to build too much AM2 in the same chunk, but I don't think any of you are close to that issue yet.
Nice rhyme Also that thing in the middle of the UI seems to be something with heat. I also seem to have the problem of crashing (8gbish allocated) and the problem of mobs literally digging from a cave 64 blocks down and nerd poling to get to me, oh well free loot i guess (also are coords disabled for a reason) Would LOVE to try this with friends, sadly i cant host servers with my phones internet (also no idea how, all the stuff i have tried Eg hamachi, tungle never work)[DOUBLEPOST=1489964483,1489963885][/DOUBLEPOST]Tip: BEDS, get a bed asap preferably first night
And taken for official post when on curse.[DOUBLEPOST=1489966325][/DOUBLEPOST]Cords disabled is on purpose. Dont get used to a minimap if you installed one. Crash to github please.
quick question, What made you chose BQM over HQM?[DOUBLEPOST=1490034614,1490001186][/DOUBLEPOST]Also you removed realistic world type, is that in purpose?
BQM is better server side RTG was removed in favor of a custom world type that will be in the next release.
HQM I believe is only in beta or alpha for 1.10.2. BQM is more developed for 1.10.2. I favor BQM in this version of minecraft.
How is everyone liking the pack? I need some suggestions on recipe tweaking. Ideas on gating mods behind other mods. You can see the differant ages of progession under projects on github. I want to hear your ideas.
i'm enjoying the modpack, can i suggest a mod, That mod is "Cooking For Blockheads" it would go well with pams harvestcraft[DOUBLEPOST=1490134629,1490133351][/DOUBLEPOST]Quick side note what happend to Tink const and that mod that makes trees actually break when cut?
well given the fact i spent the last 3 hours raging to bed-rushers in a bed wars game, i'd say i would ragequit before day 3... lol. might try it later though.
Mod suggestion: Infernal mobs, makes SOME mobs rare and have special abilities For an even harder experience
yay, love this modpack any idea on when new release will be out (and a change log) (also please re add the tree chopping faster mod back in)
GitHub - MyM-ModpackTeam/RageQuit: Anger Management if you want changelogs, but the releases will come as booker releases stuff, as I know actually following through with plans long term is not something he has a lot of experience with Kappa