Done fix the invisble mobs -.-

Dieses Thema im Forum "NERO" wurde erstellt von GGothicRide, 7. Mai 2016.

  1. tyler489

    tyler489 Well-Known Member

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    Worked like that on ferrit. Also the packets are not usually missing from all players for instance payer a cant see the spider but player b can
     
  2. SirWill

    SirWill Founder

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    Deleted all 34 off topic posts. Please discuss that in a private conversation the next time.

    Hm, I'm not aware of that civ had the same issue, also I don't know what got changed there.
     
  3. Amped_Gamin

    Amped_Gamin Well-Known Member

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    Me neither, but I heard from someone on Nero that it had happened on Civ and it got fixed. I believe it was LordFungi who said that.
     
  4. johnfg10

    johnfg10 Well-Known Member

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    Ye we had that issue and still do as we couldn't work out cause
     
  5. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    Is it not a global issue? I've heard it mentioned on Ferret and Ozone.
     
  6. SirStudMuffin

    SirStudMuffin Well-Known Member

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    It happens everywhere
     
  7. F4lconwings

    F4lconwings Well-Known Member

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    Reporting invisible spiders on Crash Landing as well
     
  8. SirWill

    SirWill Founder

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    That's a different issue, it's only spider with particle effects (maybe invis potion) as far as I know
     
    F4lconwings gefällt das.
  9. profrags

    profrags Well-Known Member

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    Are you guys sure this isn't something related to a client side problem? I have NEVER had this issue during my time on MyM.
     
  10. Slind

    Slind Founder

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    Most likely an incompatibolity between nevermine and the server software
     
  11. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    In that case, it would only occur on servers with AoA installed.
     
  12. alven4

    alven4 Well-Known Member

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    I have "seen" invisible mobs on Civ few months ago. They were mostly in eldritch dimension.
     
  13. Slind

    Slind Founder

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    as far as I know it does. At least, only in that frequency with AoA from what players that played cloud 9 reported.
     
  14. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    We've also had it on Civ.
     
  15. Slind

    Slind Founder

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    with that frequency and that you also need to re-log 5 times in order to see the player next to you?
     
  16. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    I generally end up relogging that often because of the random kicks which only affect me, but I haven't noticed issues of that scale on NERO.
     
  17. Slind

    Slind Founder

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    hmm, its that bad on de 1
     
  18. ben_mkiv

    ben_mkiv Well-Known Member

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    happens on infinity, too.

    had that with summited Bloodmagic Demons. they attacked me, but have been invisible, quite annoying as it's some work to get the regrants. maybe you can add receipes which give the demon crystal? (like all the regrants in the craftinggrid + some orb + netherstar)

    edit: moved away from the chunk and back, and the demon was visible
     
  19. MC_Arthemis

    MC_Arthemis ~Alicia

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    Most of the time teleporting out of the chunk and back in makes the mobs visable since the chunk gets unloaded.
    Maybe try to use F3 + A while in game, this forces mincraft to unload and reload all the chunks
     
  20. NotChiken

    NotChiken Well-Known Member

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    Das Problem findet auch auf Nero_DE statt, es kann jedes Monster betreffen und ein Relog behebt das Problem wieder.
    Trotzdem ärgerlich, bin sehr oft schon durch sowas gestorben.
     

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