-People would not be able to hide their stuf in other dimensions. Would force them to have ewerything in owerworld where ewerything is exposed to eweryone. Like having a me setup avaiable only in the owerworld... -If this server would realy have weekly dimensions resets on all dimensions worlds excluding owerworld, I would be fine with that. But I doubt it, because, it is not implemented on any server unless it is requested. And people would still store their items there. -If the desireable server has quarrys or miners. We dont want to have large holes ewerywhere. Do we?
- We can ban the quantum link that way you have to have all your items in the overworld in order to access them. - It can be done manually and I believe Slind said something about a plugin that does it automatically. Don't quote me on that. As for the item storage, players can also just hide items in a different part of the overworld, away from the base. - I'm hoping to get mekanism into the pack, which would eliminate the need for any sort of quarry. Ender quarries also work tho and they don't leave large holes.
What about storing items in dimensions like last milenium, bedrock dimensions? Would there also be frequent scheduled resets for them? If yes, I have no problem with anything here.
Honestly I would probably opt for disabling certain dimensions, like the last millennium. It serves no purpose other than to build and is a gigantic void world to hide in. No point for that sort of thing in a pvp pack.
I do like pvp, raidong and such but i dont like it when modding is involved. Modding isent about securing your stuff and trying to hide well enough so you dont log on and see your base gone and all the stuff you had. For me modding is trying to either get alot of end game items and automate every step. I would rather have fun automating stuff on infinity and know it is safe than do it on the raid server and know i can loose it in a split second. Another thing that annoys me is items that bypasses "unbreakable" items. Like strongboxes and kami pick on crackpack. I would rather like to see a survival economy based vanilla server or a factions server that was vanilla.
I mean for a modded PvP server the goal wouldn't be to automate and mass produce everything, like it is on most other servers. The reason I am suggesting something like this is that I have been automating and mass producing since crackpack went down on most of the other servers, like Infinity, TDT and AG2. I'd really enjoy a change of pace with something a little more engaging and challenging. As for vanilla PvP/Factions, many servers exist out there already and endgame can be reached in and hour or two. I think a good modded PvP server would be something that isn't very common in the modded community. I have seen a couple out there but they all have no players, which makes it not as fun. More players = more conflict. Anyway that was the purpose of this survey but from the looks of it, it doesn't seem to be taking as well as I hoped. :/
This is what i would like also. Economy (Possible based on Minecraft Items like Diamond and Emeralds) Protections (Grief prevention but make it so you cant spawn the wither in a claim since it make the fight too easy) Amplified(maybe) /sethome A server with minimal plugins so that its close to vanilla. No TPA, No Flying just vanilla traveling. Rail ways and nether hubs being made and used.
I do agree with you, maybe add our own eco system that evolves around gold, or maybe have a server like the mindcrack community has, no plugins at all just straight vanilla
Its hard with Gold because of Gold and iron farms. Emeralds and Diamonds are the best. I would really love it. To the person that said "so basically Vanilla+", i personally dont like McMMO but i do see why the players there requested. I suggested it on the forums because people in game kept commenting about it. My idea of a good server is a minimal approach with no "cheaty" perks and commands. Even /home feels cheaty to me. My ideal server would be a pure vanilla server where we all trusted eachother.... but the public server could never be like this. Edit: the only must have mod on a public server is Grief Prevention.
I agree with you, tough i do love the help of Mcmmo. It gives the game another porpuse on lvling. Like why would you fish if you dident get anything else than fish from it.
McMMO add more items to fishing? Other then TnT and Poison that will kill you? Vanilla minecraft has Enchanted Books and other items that are not fish. Edit; i looked it up, i guess it adds ender pearls, ghast tears and other armors. Im on the fence about McMMO, i do like it but sometimes if feels like too much