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[Hypovolemia] - Suggestions Needed

Discussion in 'Archive (Suggestion and Feedback)' started by bigbluu722, Mar 6, 2016.

  1. Jamie_Day

    Jamie_Day Title of titles

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    I would suggest more buildings and dungeons in 'stralia the only one ive ever found is a temple things just think it would be cool to see like decimated ruins of the previous people or things
    and maybe in said dungeons a chance to find a heart crystal that increases ur max health by 1 heart kinda like the heart crystals from terraria :3 sorry been playing too much terraria
     
  2. Sandstroem

    Sandstroem Patron Tier 3

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    Found a mineshaft under my base, I hate that. Was that intended? :D

    I also saw in some LP that the Fortress (the one with the end portal) is still in the world gen, at least back then.

    I think those things could be disabled. The suggestion by Dianix is interesting, but only if those dungeons are unique. I would not really need them. :D
     
  3. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    Vanilla things like dungeons/mine shafts are hard coded into the game and can't be turned off.
     
  4. Sandstroem

    Sandstroem Patron Tier 3

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    Several suggestions:

    Please add Blood Arsenal, Overview - [Blood Magic Addon] Blood Arsenal - Mods - Projects - Minecraft CurseForge
    It adds several Tools, Rituals and Sigils.

    Also: Sanguine Utilities - Magic - Minecraft Mods - Curse

    You can check both out on Thaumic Skies. I think a Pack based around bloodmagic should have those addons.

    And then again, please add the Thaumcraft inventory scanner. I know there might be some bugs, but we have that mod on every server, so they should not be an issue. Also bugs can be reported on the authors github and as far as I know he is active in fixing bugs.
     
  5. PhantomRTW

    PhantomRTW Retired Staff

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    Last time I played with blood arsenal was on TDT. where it crashed whenever you tried to use it. Is that still the case?
     
  6. Sandstroem

    Sandstroem Patron Tier 3

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    Hm, I don't know really. The only crashes I know related too those mods are when you use a Sigil of Building and it tries to render a blood-stained cobble or something, but those are from Evilcraft anyway.
     
  7. bigbluu722

    bigbluu722 Well-Known Member

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    Will throw up a test server later to look into this.
    -V
     
  8. SirStudMuffin

    SirStudMuffin Well-Known Member

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  9. GGothicRide

    GGothicRide The Destroyer

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    chugga literally everything on any pack suggestion i have ever seen you comment on is negative and your against the idea of any new stuff or changes for said pack, like seriously mate its kinda annoying seeing your posts now

    on the other note in regards to suggestions on the pack, add something that helps with early game inventory management such as inventory tweaks (had to install it myself when playing that pack) and please add the iron chests mod so we can we have very decent inventory management till we get AE systems up and running which takes ages in itself
     
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  10. Arcanuo

    Arcanuo Old School Poster

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    I'm looking, and unless I'm looking at the wrong Github, which is a possibility. I see Inv Tweaks on here. :3
     
  11. bigbluu722

    bigbluu722 Well-Known Member

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    [​IMG]
    Mod is already in the pack.
    -V
     
  12. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    Inv tweaks was removed in the last update, so idk, maybe your is more up to date?
     
  13. BookerTheGeek

    BookerTheGeek Patron Tier 3

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    Wrong.
     
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  14. GGothicRide

    GGothicRide The Destroyer

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    ah just noticed it after playing for this long xD also you guys do know the thaumcraft wand for the quest is using the technomancy one right? thats why nobody can complete it and do thaumcraft much, but also i would consider adding IC2 into the mix of mods to give it something more unique being have some of the recipes for normal items have to run through ic2 and the blood altar to complete it
     
  15. Arcanuo

    Arcanuo Old School Poster

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    Thaumcraft bug is fixed in update.
     
  16. GGothicRide

    GGothicRide The Destroyer

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    Also i would like to know an ETA per say of when this update is gonna be also will there be a map reset with it cause that would be nice to have a fresh no-lag map
     
  17. bigbluu722

    bigbluu722 Well-Known Member

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    Once the pack is out of alpha into beta, we will most likely plan a map reset.
    -V
     
  18. GGothicRide

    GGothicRide The Destroyer

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    Could you possibly add Ender-IO into the mix of mods too? :>
     
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  19. bigbluu722

    bigbluu722 Well-Known Member

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    Can look into adding it if it recieves enough positive feedback.
    -V
     
  20. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Whats the difference between our Hypo and FTB's Hypo
     

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