From the three i've been able to find, they all share this one sight. A normal two spawner room leading into the dungeon's treasure room, skipping the boss room. It doesn't spawn in with the dungeon, all three of the ones i've seen.
The dungeons I've visited have had the same issue. There are also no provided recipes. The dungeon chests are unable to be opened if they do not spawn with a boss. The require a key the boss drops.
Thank you, but we're still missing the Moon Buggy, Automatic Cargo, and Astro miner schematic recipes. Not important to me, but someone would probably like to make them.
Sorry to necropost, but I would like recipes for the additional machines - in particular the astrominer. I'm honestly not sure why recipes for these items weren't added with the rockets.
Here's a tip for when you encountered a broken or raided dungeon, but with a still sealed lootchest. If the pack has Extra Utilities in it, craft a Retrieval node, bring it along on your dungeon runs and bring any kind of chest. Place the chest 1 block away from the dungeon chest, then put the retrieval node on your chest, directly between your chest and the dungeon chest. It should connect to the dungeon chest and suck out any items still in there into the normal chest. You will not be needing the key.
haha, a classic case of "Forget the mod mechanics, I got this!" XD But yeah, the dungeon runs on an auto-generator of sorts (This might be noticeable if you pay attention, as no 1 dungeon is the same as the next) and it's very well possible that a bug in the mod causes the boss room not to spawn properly.
This would be a great work around for this issue, if only it worked Was good idea though. Can the founder just reset the moon on crackpack considering it looks like it hasnt been ... maybe ever lol, with the fix, this is one of the reson i joined the server was for things like this ;( please fix this issue.