Fyi everybody to make a mod pack its not just throw some mods together and call it a pack, no well you could but then it wouldnt be a good pack. If you want to make a good pack you have to test and configure it the way that makes it one of a kind. Making a good pack takes time.
Just saying, if its a replacement for vanilla+ it should keep the same feel. @zac all mods with flying mechanics arent a good fit. There is already a way to fly, its not necessary. @studmuffin railcraft has always had coke ovens as far as I can remember
Its not supposed to copy the pack,its trying to center the play around other players. There is only one way to "fly" planned to be in the pack and we need at least one way to fly. And the coke ovens were dissabled for v+
Railcraft isnt really a good fit... Though I can add some other "smaller" rail mod.. We need a name people!
Do we know what version it will be? 1.7 or 1.8? Also there is things like TE in C team. Some people cant use COFH for some strange reason..
How about MyM community raft? Status update, I will be releasing the pack as a pre-alpha release. It will be as early as Sunday night and as late as Tuesday. I will need someone to test the pack.
OK I will let you know when it's ready for testing![DOUBLEPOST=1455567200,1455480966][/DOUBLEPOST]Ok everybody!!!! The pack is live on Curse Forge! The final name is MyM Communi-Craft! beta testers can go ham now If you cant load, dissable the mod doors by ichun and then it should work,but please tell me if you have this problem and I will remove the mod from the pack. MYM-Communi-craft - Adventure and RPG - Minecraft Modpacks - Curse
right time to test and find stuff[DOUBLEPOST=1455624077][/DOUBLEPOST]looks like a decent pack to rival the big names[DOUBLEPOST=1455625112,1455624057][/DOUBLEPOST]Geochests are gonna be a big NO NO as i could see them bypassing claims Also some endgame needs to be there possibly something magical? Some tech too But not too much so it looks like infinity and then once thats done its time to write your quests
I have to admit, I hadn't thought about they bypassing claims. It's sad that we can have fun toys to play with without worrying about some mean person abusing them. And there is already an end game to it, when the quests are made then there will be a distinct end game. Also I have decided to remove the mod doors by ichun because I have gotten some people saying that they can't load up the game and I narrowed it down to there. Geochests might be removed too if I can't fix that problem. Another change is there will be a additional mod and that mod being practicalities. Also what did you have in mind when you say magic? Thaumcraft, botania, and blood magic are over used and aura cascade doesn't have much to do. And I am trying to keep out mods that have a progression system. There is already a tech mod in there, didn't you notice immersive engineering?