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New Agrarian Skies Server

Discussion in 'Announcements' started by Slind, Jul 22, 2014.

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  1. Slind

    Slind Founder

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    Another new Agrarian Skies Server is live.

    We have thought quite some time on what we gonna do with Agrarian Skies as it is our most played modpack and also has the most new players. Unfortunately due to only one mod that uses 40-60% of the resources, the modpack is a bit laggy with a lot of end game players.

    This is why we have decided to create another Agrarian Skies Server. The advantage of it is:
    • no reset (AG1 and AG2 stay up and all existing players can keep playing without loosing anything)
    • no lagg, thanks to the case that all players start at 0 it should be a lag free experience for at least a month
    • competition, for all competition lovers, here is your chance to start at the same level as everyone else

    Never heard of the special Agrarian Skies?

    Agrarian Skies is a new type of modpack. If you ever played skyblock, imagine a skyblock game with tons of mods. In this modpack you can start with just one sapling and dirt block and end up with an entire empire after days of playtime. Furthermore there is a mod called hardcore questing mod which adds a questing system to the game. Jadedcat the creator of the pack designed quests for nearly everything, which explains all the mods from the beginning to the end and gives rewards on completion. There is nearly not lookup in wikis needed anymore.
    But be aware of a few things. You only have limited lives, you start with 8 of them and get more for completing quests, when you run out of lives, it is game over. The nether is not a place of joy, there are mobs stronger than you can imagine and players on the hunt for you and your stuff (PvP and Raiding allowed in the Nether).

    Now is the time, join and have fun.

    IP: agrarian3.mineyourmind.net or agrarian.mineyourmind.net
    Version: 3.1.1

    F.A.Q.

    Island transfer?

    No, 1. competition, 2. fair start for everyone, 3. no need to move performance unfriendly islands

    Any difference?
    No, besides a few small bug fixes. We kinda have a good working setup that doesn't has much room for easy improvements.
     
    _Thorius_ likes this.
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