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Implemented Thaumcraft Pechs

Discussion in 'Monster' started by storm007man, May 29, 2014.

  1. Slind

    Slind Founder

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    we did nothing, jaded did.
     
  2. storm007man

    storm007man New Member

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  3. SirWill

    SirWill Founder

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    Mob spawning was disabled, I enabled it now.
     
  4. ImJinx

    ImJinx Well-Known Member

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    I love pechs! Thank you Willi!
     
  5. storm007man

    storm007man New Member

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    Thank you SirWilli!
     
  6. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    So is the pech spawn now enabled?

    Sent from my Nexus 7 using Tapatalk
     
  7. storm007man

    storm007man New Member

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    They are supposed to. In the promised land I have seen birds spawn but not pechs. Also in the magical forest I have not send them after half an hour of waiting for one.
     
  8. Octav14n

    Octav14n Well-Known Member

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    So just my two cents:
    I have my base in a magical forest. There are pechs everywhere (at least 2 in my "neighborhood" and dozens in my mob grinder system).

    I haven't seen any difference between before- and after SirWilli enabled mob-spawn (I'm assuming he enabled them in the promised land?!)

    Btw. I'm playing on monster north. In /quarry I haven't seen any pechs either. And on m_east I haven't even found a magical forest.
     
  9. storm007man

    storm007man New Member

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    So you wouldn't mind if I went and grabbed one would you? Also would they spawn if I make my own magical forest with silverwood trees?
     
  10. Octav14n

    Octav14n Well-Known Member

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    I don't mind, they are free to grab.

    But I have no idea with the silverwood trees. in theory they should spawn, since the biome is changed. It might just be a low possibility since the converted biome is very small (you have to light up the space/caves around it, so only this tiny biome is able to spawn mobs) And even then, skeletons, zombeys etc are spawned with a higher rate than pechs (or the rates are even, but there are more "non pechs" then "pechs" to spawn?!).
     
  11. storm007man

    storm007man New Member

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    Well I got one anyways. Not sure if the manmade biome would work but it might as I am trying to transform my base to be a Magical forest biome.
     
  12. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    The biome will only change if the silverwood contains a pure node.
     
    Last edited: Jun 2, 2014
  13. storm007man

    storm007man New Member

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    oh ok thx that will probably speed it up a lot
     

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