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The Dark Trilogy 1.0.5 instability and performance like DW20

Discussion in 'Server Info' started by Slind, Dec 20, 2014.

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  1. Slind

    Slind Founder

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    The rates are normal since the spawn limitation. (entity count compared to loaded chunks)

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  2. Slind

    Slind Founder

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    just noticed I did only disable them on direwolf :/
     
  3. Lawmonark

    Lawmonark Well-Known Member

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    Check out my mini map. thats from staying still for about 30sec
    Any way mods can get access to certain /killall commands.
    I personally will kill wisely
    /killall squid
    /killall sheep
    ...ect

    [​IMG][DOUBLEPOST=1419365816,1419365562][/DOUBLEPOST]Whats the servers view distance set to?[DOUBLEPOST=1419366017][/DOUBLEPOST]if you disabled hats, you can also disable Hatstands mod[DOUBLEPOST=1419366646][/DOUBLEPOST]i would say we have a squid problem...lol
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  4. Slind

    Slind Founder

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  5. Tokoshoran

    Tokoshoran Well-Known Member

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    What about players who keep them in pens? Or does it only effect the mobs within a certain radius of the player?
     
  6. Lawmonark

    Lawmonark Well-Known Member

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    This is what mfr auto spawners are for. Would need to test if it kills name tagged mobs.
     
    Last edited: Dec 23, 2014
  7. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    The /cofh killall command will only kill named mobs if you specify for it to kill named mobs
     
  8. SilentStar

    SilentStar Well-Known Member

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    Hm... not really working. The command will kill all hostile mobs. Indeed. But i also specified it to kill penguins, squids, witches and all the mobs who are draining the tps. But it wasnt helping the tps in longer terms. I was doing it a few times and days and didnt saw much difference. People change places, they will spawn up again.
     
  9. Lawmonark

    Lawmonark Well-Known Member

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  10. LucidTheStick

    LucidTheStick Well-Known Member

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    It was stable all of last night except for when someone was testing something. I would say it is getting much better but I am also several hours behind you all.
     
  11. Lawmonark

    Lawmonark Well-Known Member

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    its weird, even though Twilight is showing 20 tps of /cofh
    It seems it lags when ever i go in there...lol
     
  12. JavaBond

    JavaBond Well-Known Member

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    Why low tps :)
    Look minimap
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  13. SilentStar

    SilentStar Well-Known Member

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    Hm... i am looking into it. I killed the witches globally, because the witches and the potions seems to be the biggest problem. And yes, if there are a lot of players, then there are penguins, sheeps, creepers and a lot of things which drains the tps.

    Well, i saw one guy having a lot of wichtes. I dont want to call names, but i saw you saying out loud in chat that you have to be blamed for the tps. And you are right. You did play a role in it. You had the witches. And i dont like it. Doing it on purpose. I hope it was meant as joke.
     
  14. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    silent, i already told the community that my base is beginning to look alot like a repeat of monster, just with alot less tps drain xD, and the only reason there's so many is because leo won't kill them off, dangit who is crashing the server, silent are you closing the server constantly?
     
  15. SilentStar

    SilentStar Well-Known Member

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    No someone opened a bad chest again which was causing the server to close. I really dont care if you say you drain the tps. But if you drain like 80% of the tps, than i do care about that. tps went back to 20 after i killed your witches. And we are talking here about a tps drop from 20 to 6 just because of your witches.
     
  16. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    silent, i profiled, 2 tps does not equate to 14 tps...
     
  17. SilentStar

    SilentStar Well-Known Member

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    you cant see everything with your profile. I killed the witches and the potions do dissappear too, after that.
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    The Server just has a maximum of 50ms. 50ms means 20 tps. Your base alone was 163ms. Those chunks were dropping the tps alone to 6. Do you know now what i mean?
     
  18. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    ik about that, but don't blame me for it, the witches i personally want to be stepped down to 4 after we get the T6 altar, because leo needs 15mil LP to get it, leo's also refusing to let the cursed earth handle it because "oh the acceleration runes on the altar make the cursed earth mobs give me too little LP"
     
  19. SilentStar

    SilentStar Well-Known Member

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    Well, i was just blaming you, because you said in chat: "Blame me and leo for the tps drop" and because all off them are on you and your friends claim.

    Just be more patient with your blood. Having these witches in such a very small spot with so many potions was, as you have seen, capable of draining the tps. A few witches should be fine.
     
  20. LucidTheStick

    LucidTheStick Well-Known Member

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    Or swap to cursed earth to generate spawns. We did that at our base and seems to handle it better.
     
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