The Dark Trilogy Server - extreme balanced pack by one of the best modpack creators

Dieses Thema im Forum "Announcements" wurde erstellt von Slind, 8. Dezember 2014.

  1. rashaveran

    rashaveran Member

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    I logged yesterday evening and for my standards it was unplayable, 0 tps very often, every block returned 2-4x time before I could mine it. Do you still profile the servers and ban items/mods causing this ? Personally I would rather sacrifice half of the modpack to get stable playable environment.
     
  2. Slind

    Slind Founder

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    we do all the time.
     
  3. SilentStar

    SilentStar Well-Known Member

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    Hm... maybe you meant yesterday when the tps dropped to 3? I investigated about an hour in it and restarting the Server. The tps was then about 10-14. I can assure you that everyone is looking into it. Not just me. And they are doing great. Yesterday for example 2 of the 3 mods online where looking into it for over an hour. So its not always something you see, but it is something we do. So i hope the tps will be better in the future. The biggest problem at the moment on the server dropping tps are the entitites, like players, sheeps and other animals.

    and i think i have to add something here:
    The 2 mods i was talking about were tping around and found monsterfarms of players where on 1 block about 100 skeletons were. If you want to help us you can join the staff team. But i can assure you, that we do our best we can do to look into these things.
     
    Zuletzt bearbeitet: 18. Dezember 2014
    Lawmonark und Slind gefällt das.
  4. Surader

    Surader Active Member

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    i may come back for this
     
    SirWill und Slind gefällt das.
  5. rashaveran

    rashaveran Member

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    I noticed when I was looking for a place where to start to build my base that there is a lot of animals on the server, much more than I am used to on other servers, maybe it would help if there is a way how to limit them at least in the overworld. And instead of so many enemy mobs limit them and make them stronger ... well I guess that is not even possible.

    Concerning the mob farms, I though there is a way to set limit on how many mobs can spawn on a place, I am sure I played sometime on a server where spider farm spawned just like 6 spiders and then stopped untill they were cleared.
     
  6. Lawmonark

    Lawmonark Well-Known Member

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    i dont think i understand.
    Are you saying there are to many animals or hostile mobs.
    If its animals it because the server is still semi new and not fully explored.
    If its hostiles its because people light up there base or use magnum torches.
     
  7. rashaveran

    rashaveran Member

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    Does it really matter if server is new ? I though that animals do respawn, so it is more about settings on how many will spawn and how often, but I might be wrong of course.
     
  8. Lawmonark

    Lawmonark Well-Known Member

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    They respawn if a player is more then 23 blocks from Grass. But if players are traveling and killing them as they go it might take longer for them to respawn. Or untill a player stays in that area for a while.
    I am sure the server also has a spawn limit.( not certain about the max amount)

    Are you saying you see too many?
     
  9. rashaveran

    rashaveran Member

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    I say I see more than on other servers, on some servers it is hard to find any animal, here are dozens everywhere I go.
     
  10. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    still mroe stable than DW20
     
  11. Lawmonark

    Lawmonark Well-Known Member

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  12. SirWill

    SirWill Founder

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    There goes power converters :(
     
  13. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    willi, if you are good at this you don't need power converters, ;>
     
  14. SirWill

    SirWill Founder

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    Is there another universal charger?
     
  15. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    no, but you really don't need one
     
  16. Lawmonark

    Lawmonark Well-Known Member

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  17. Ralph_Anthony

    Ralph_Anthony Well-Known Member

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    I have prepatch Genetics unit that only takes MJ (was built to take RF, but made MF unit), using enderio conduits do not attach so power converters only option, short of making BC engines.

    Edit: RedNet should do the trick
     
  18. LucidTheStick

    LucidTheStick Well-Known Member

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    Can you connect BC pipes to Cap Bank as a converter?
     
  19. caithleen

    caithleen Patron Tier 1

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    MJ Genetics machine right next to a power bank works.

    Gief the fixes! Update! :D
     
  20. RabidCadaver

    RabidCadaver Well-Known Member

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    You know, I feel like I'm all over the place in this pack. Like short of the stuff that is clearly tiered, cause it either says or directly requires things from previous tiers, I have no clue what progression I'm supposed to be using.
     

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