Thermal Expansion Conduits getting banned

Discussion in 'Server Info' started by Slind, Jan 10, 2014.

Thread Status:
Not open for further replies.
  1. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:15 PM
    Hey,

    some may already know that we will remove the TE conduits. Here is some information about it, to cover your questions.

    Why:
    • with the servers uptime they require more and more cpu resources, as you see on the picture about 50% after 1 hour uptime
    • I don´t see an update from FTB coming soon
    • After 2 hours of profiling I now know that even the latest version of Thermal Expansion only reduced but did not solve the problem as you can see here
    • I don´t like low tps and I think you too
    • Restarting the server every hour isn´t a long term solution
    Solution:
    • All Thermal Expansion conduits get banned soon.
    • There are NPCs at the spawn where you can trade the te conduits into ender io conduits
    • Every Thermal Expansion conduit which does not get replaced or removed will be deleted without refunds in 2-3 days. (I´m sorry for the people which are away during this time, but we have to be aggressive to solve this issue fast.)
    Good to know:
    • The Ender IO conduits work similar to the TE ones, but:
    • You need to set the input and the output with a Yeta Wrench, it doesn´t work if you do it via. the gui which you get when you click onto the conduit´s bus.
    I hope I covered all your questions, if not feel free to comment below and I will try to answer them.
     
    Last edited: Jan 10, 2014
    QuickCocoon, xd_sven_xd and MrRoooo like this.
  2. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:15 PM
    As some players keeped asking about the items, here is a picture of the once that get banned:
    [​IMG]
     
    Last edited: Jan 10, 2014
  3. prometheus7504

    prometheus7504 Patron Tier 2

    Messages:
    28
    Likes Received:
    1
    Local Time:
    3:15 PM
    fluiducts as well ?
     
  4. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:15 PM
    yes, they are on the picture
     
  5. ExcaliburMC

    ExcaliburMC New Member

    Messages:
    2
    Likes Received:
    0
    Local Time:
    4:15 AM
    This is actually quite a problem as the ender IO conduits are much more expensive than the TE ones and they are much harder to make. Also, most of us have already-made systems based on TE conduits. I just hope that they can fix this problem. Though I am still ok with the ender IO conduits replacing the TE ones as I know its for the good of the server :)
     
  6. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Messages:
    5,861
    Likes Received:
    730
    Local Time:
    3:15 PM
    they aren't more expensive really. it's just you need more machines that aren't very expensive and they transfer less power when converting the energy types
     
  7. Iron_CK

    Iron_CK New Member

    Messages:
    33
    Likes Received:
    0
    Local Time:
    10:15 AM
    Ermmm can you also add a npc that trade te wrench to yet a wrench?
     
  8. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    9:15 PM
    This is a Horizons thread and it's from january so it is out of date.
     
Thread Status:
Not open for further replies.

Share This Page