Hey guys, i have a short question i thought timechanges aren't allowed, am i right? because its a bit, well not good, because i am at the very beginning of botania and i need day, but some need night for their werwolf thingy... so they changed the time... i think this is not fair
well they changed the time right befor i posted this, i said in chat that i will ask an admin if its allowed or not... maybe 5-15 min ago
actually, i'd like you to think if you're in their shoes, because for the werewolf ritual it must be a full moon, and i'm fairly certain not everyone can play 24/7, which is why they need to do this, because it takes 14.5~ minecraft days of about 25~ minutes each, do the math and you come out with... 350 minutes, which is 5 hours, not including tps, i think them doing the werewolf thing is good if they do it one time, because otherwise... they prob won't ever be able to get werewolf form due to time schedules, and i think you can understand their veiw on this now, does this help you on realizing this is probably their only option to get wolf form?
But why not think like this, you are starting botania, and you have dayblooms and you need mana to start out. Somebody wants to perform the ritual and misses his opportunity and then resets to midnight. And because being a werewolf is so popular now almost everybody does it. And you are sitting there waiting for the day to come. Its not just fair. Waiting for midnight is part of the game, not just switch it and make it easymode. Every mod has a progression and it should be played like it.
and its not they do their werwolf thing at one time... i cant play long too... and i had 3 timeresets today... and thats the task, wait for midnight... fullmoon.... thats somehow cheating... thats not the way the modauthor wanted this to be and still the rules say : No timechanges... its a rule... if you want to break this rule, we should delete all rules...
it isn't midnight it has to be a full moon and that is actually what the mod author intends thank you very much also, you do know the time change thing is part of witchery as well, right?[DOUBLEPOST=1429476267][/DOUBLEPOST]also, it don't say nothing about changing time on the website, i'll check ingame too but Rules - MineYourMind 5.0 nothing is stated about this ingame aswell, so i'm fairly certain it's not a rule
If waiting for full moon for the werewolf ritual was intended then at this point the creator would have remove the rituals that control time
Well I don't know if it's true or not if it is against the rules but the little sunlight you may get will give some type of mana. You can always still make night shades and it will give you enough mana to progress into the Botania mod. Take advantage of all the night time you do get. When you have day blooms you can only get mana during the day and not the night. If it is constantly night then you can make night shades and be getting mana more often.
But you would still get quite a bit of mana because it constantly becoming night time due to other players trying to get further into the witchery mod. If it is constantly night, I think it may be more efficient than the day bloom since the time is being changed all the time (From my understanding of what everyone is saying).
Well the botania thing was something that poped up in my mind at the time. The point is, players should not be able to change day/night however they want. There is a reason why the bloodmagic rutal (dont know how its called but can turn into night) is banned,
the reason that was banned was because that thing was so stupidly broken... you don't even KNOW... AA plus that ritual spammed it like 50 million times at no LP cost, which is why it was banned, it was broken, that's why
I think this problem is typical black and white. If you don't allow it the botania starters don't have to wait as long for mana. -> happy gardners + witchery has to wait -> sad witches If you do allow it the botania starters have to wait -> sad gardners + .... This tread feels more like a "choose which mod wins" tread to me. This tread will mostly be filled by people defending thier mod.
Just noting - Changing the time/weather is completely against the rules, considering the items are always banned, which means, they're bypassing something we've kept disabled. (Of course, I only played Direwolf20 for a week or two, so I have no idea if Direwolf has a legit unbanned way to actually change the times/weathers, so please do not quote me, if certain modpacks have specific ways that aren't banned) If you could please provide me with the way they changed the time, and who they were (privately) I would greatly appreciate it, thank you. Please keep in mind guys, that discussion is OK, but this has gone completely off-topic to what the original thread creator was asking. I will be locking this thread, and hopefully waiting on a PM from the OP.