Server address dj2.mym.li or divinejourney2.mym.li Curseforge Launcher - MYM Launcher Pack Version: 2.4.0 Launch Times Patron tier 3: Friday, 24th September at 9am CEST Patron tier 2: Saturday, 25th September at 9am CEST Others: Sunday, 26th September at 9am CEST Time converter Intro Heya everyone! Remember those fresh servers that I teased in the September Server Shutdown Announcement? It's taken a bit longer than expected. But... Here's one of those! Divine Journey 2, the spiritual successor to Divine Journey that we used to host on the network. A monstrously big expert pack filled with Tech, Magic, Scary bosses and tons of dimensions to explore! Be sure to also check out the Stoneblock 2 Announcement that Hanoverfist69 just made! Pack Description A Minecraft 1.12.2 Expert modpack that is the spiritual successor to the 1.7.10 Divine Journey modpack. It features a unique progression line and a lot more mods to go through than it's predecessor. Features Automate Everything! Most aspects of every single included mod need to be explored and automated. The bulk of the pack consists of magical crafting and automation, which you've been given the tools to set up! Expert pack, but not grindy(tm) There is no recipe you'll have to wait hours for. All items you need to craft in bulk are automatable. You'll only have to wait a short while to gather EMC in the lategame for Neutronium to pile up. You won't have have to kill any boss more than twice. EMC is purely for lag reduction, to replace your old farms, mob spawners and quarries. The hardest "fair" 1.12 Expert pack You'll need to progress through every single mod listed in the progression line, and most recipes are highly gated behind mods that come earlier in the list. Lategame recipes are more "intriguing" than "grindy" Custom Dungeons by the community DivineRPG and Galacticraft Dimensions have been spiced up, and they all now feature a custom dungeon! Over 1600 Quests through 30 Chapters Custom Modular Machines Over 5000 custom recipes Modlist Early Game: Vanilla, Tinkers' Construct, Totemic, Roots, Immersive Engineering, Early Game Mekanism. Exploration: Better Nether, Twilight Forest (Optional), Atum 2, Erebus, Aether 1, Iceika. Big Tech Block: Extra Utilities 2, Open Blocks, Mob Grinding Utils, Thermal Expansion, EnderIO, AE2, Industrial Foregoing, RFTools, Solarflux Reborn, Quantum Flux, Simply Jetpacks, Mekanism, Draconic Evolution, Alchemistry, Extreme Reactors, Avaritia. Big Magic Block: Abyssalcraft, DivineRPG, Blood Magic, EvilCraft, Botania, Thaumcraft, Bewitchment, Thaumic Augmentation, Thaumic Energistics, LightningCraft, Astral Sorcery, Mystical Agriculture. Warnings/Notes As this is a new 1.12.2 Modpack, it's still highly experimental.
now i'm interested also thank god for optional twilight forest. feels like every pack nowadays has it, and on a server, it can take hours to find a ghast tower that hasn't been raided yet